Have you ever wondered which emoji symbols you use the most as your unique writing style? Well, the popular smartphone keyboard, SwiftKey, is previewing a new feature called ‘Your Signature Emoji’ which was designed to help you find out precisely which emoji characters you use more than other people.
Available as a beta for SwiftKey’s iPhone users, and coming soon for everyone, this feature takes advantage of SwiftKey’s knowledge base which gets continually updated as you’re typing away…. Read the rest of this post here
Photokeys by developer Appyfurious was released in the App Store last evening. This quite interesting application makes it easy and fun to create your own colorful keyboards in seconds, from any photo in your library.
Just take or import a picture, adjust color themes as you like and your keyboard is ready for use in any application.
Both analysts and the rumor-mill agree that a screen which senses force you apply to it should be one of the marquee hardware features of Apple’s upcoming ‘iPhone 6s’ and ‘iPhone 6s Plus’ smartphones. Plus, it certainly doesn’t hurt that Apple thinks Force Touch iPhones will be a huge success.
The Magic Circle drops you into the skeleton of an unfinished video game trapped in development hell, hands you a toolset of enticing powers, and asks you to repair a broken universe torn apart by years of overly cynical design-team infighting. The puzzle challenges are imaginative, the world artfully realized, the mysteries intriguing, and the unpredictable plot is crammed with wonderful surprises.
Most of the brief time spent in The Magic Circle’s virtual world is invested decoding clever environmental puzzles. The main weapon is a sort of quick-hacking tool which allows you to burrow into the programming architecture of game objects, reshaping their characteristics to your liking. I could grab robots, corpses, mushrooms, teleporters, and a wide assortment of other game-world denizens and items, and reprogram them to serve me, or just strip them of their powers and then bind their stolen abilities to my other allies.
Note: While Hannibal has been moved to Saturdays in the US, it continues to air on Thursdays in Canada. That being the case, I’ll be running my reviews Thursday nights for IGN Canada readers and then re-promoting on Saturday night for the US.
Per usual, full spoilers for the episode follow, so beware if you haven’t seen yet!
While it was established last week, this episode was especially effective with how it used the idea of Hannibal’s memory palace and the environments he imagined he was in versus the cell he was actually in. This was never commented upon, which allowed us to ponder… was Will seeing this too? After all, he too had been building a memory palace, as Hannibal himself had noted, and they “share some rooms” – and we even saw Will use this skill later, when he imagined himself in bed with Molly, during their phone call. But the big conversation Hannibal and Will had as the episode began was especially terrific in this regard, moving from Hannibal’s office to the two of them outside, with a giant, looming moon behind them.
Directed by James Ponsoldt (The Spectacular Now), The End of the Tour tells the true story of the five-day interview between Rolling Stone reporter David Lipsky and acclaimed novelist David Foster Wallace, which took place soon after the 1996 publication of Wallace’s groundbreaking novel Infinite Jest. Jesse Eisenberg plays Lipsky, who is an aspiring novelist himself (though nowhere near on the same level as his celebrated subject), while Segel assumes the challenging role of Wallace, a literary genius who seems happier living his life in solitude than basking in his recent success.
What makes The End of the Tour unique as a biopic (if you can even call it that) is its slice-of-life approach. Instead of going through Wallace’s whole life from start to finish, the film focuses squarely on the interview, which takes place during the tail-end of Wallace’s book tour (hence the film’s title). As such, screenwriter Donald Margulies’s script is structured kind of like a road movie, but that’s merely the backdrop for what is essentially a feature-length conversation.
Developer Dontnod has a lot to answer for with Life Is Strange: Episode 4 — Dark Room. It begins and ends with emotionally charged scenes that remind me why I like main character Max Caulfield so much. She’s a compassionate, believable protagonist stuck in an ugly sequence of events that’s resistant to change, no matter how hard she tries. That said, this up-and-down three-hour episode betrays a lot of what makes her special.
Dark Room is the most inconsistent episode in Life Is Strange so far. The two hours between the excellent prologue and the finale advances the story slowly, and spends most of its time rehashing of what Life Is Strange has already done better before. The story and choices swing wildly from believable lucid to incomprehensible and gross. At times, Dark Room is just plain cheap. Max’s major choices here don’t suit her behavior, or are shocking for the sake of shock value, and that’s really disappointing.
We’re doing the impossible, and that makes us mighty. IGN wasn’t covering TV back when Joss Whedon’s beloved space western Firefly was airing on FOX (infamously out of order, incomplete, and with little fanfare/support), so we’re spending this summer taking a loving look back at the 14 shiny episodes. We’ll be reviewing Firefly episodes on Thursdays; follow along with us by watching the episodes on Netflix, Amazon, Blu-ray, DVD or on iTunes.
Sometimes, there are games that are so engrossing that you don’t even realize that time has passed. They can sometimes get you into trouble, especially if you suddenly find yourself still at home in your slippers when you should have been at work 10 minutes ago.
Don’t Starve is an action survival game for the iPad that might cause you to forget to eat dinner while trying to keep your character well fed and safe from things that go bump in the night. We’ve got a full game review of Don’t Starve: Pocket Edition for you today…. Read the rest of this post here