Daily Archives: January 28, 2016

Whimsical jetpack-flying game Piloteer selected as Apple’s Free App of the Week

Apple’s editors have cherry-picked the Piloteer game as its new Free App of the Week on the App Store, meaning you can now download this $1.99 title at no charge until next Thursday. Created by Fixpoint Productions and released on the App Store in June of 2015, Piloteer has an average rating of four stars based on […]

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Apple issues a recall of AC wall plug adapters in some countries, announces exchange program

Apple on Thursday announced a voluntary recall of AC wall plug adapters designed for use in Argentina, Australia, Brazil, Continental Europe, New Zealand and South Korea that shipped with Mac and certain iOS devices between 2003 and 2015 and were also included in the Apple World Travel Adapter Kit. “In very rare cases, affected Apple […]

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How to set an image in Photos for Mac as your desktop wallpaper

If you’re anything like me, chances are you have amassed a photo library that spans years of personal memories and moments you care about. And like many Mac owners, you no doubt like to personalize your computer’s desktop with custom wallpapers. Exporting an image to a folder in the Finder, and then adding that folder in the […]

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Song of the Deep Is Insomniac Games’ New Passion Project

The idea for Insomniac Games’ latest title, Song of the Deep, all started with a sub. The developer wanted to find a way to create an underwater side-scrolling game and liked the idea of exploring the mysteries and monsters of the water with a submarine, but the game quickly became more personal than that.

The first piece of concept art for what would eventually become Song of the Deep was of a young brunette girl holding a candle while overlooking the ocean. Insomniac Chief Creative Officer Brian Hastings felt that image captured loneliness, isolation and hope, and found himself imagining a story inspired by his 10-year-old daughter.

The brunette girl became 12-year-old Merryn, who lives a happy life with her father in Ireland until one day he goes missing on his fishing vessel. Merryn has a terrible dream that shows her father trapped under the sea, so she uses her savvy to build her own submarine, the S.S. Eirnin, and delve into the depths of the ocean to rescue him. Along the way, she learns the songs he would sing to her at night about the City of Gold were of a real, fantastical place.

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New in iOS 9.3 beta 2: accessory firmware updates via iPad Pro’s Smart Connector

Aside from headline features such as Night Shift mode, new 3D Touch shortcuts, Notes improvements and more, the most recent beta of iOS 9.3 has been found to allow the iPad Pro to update accessories’ firmware through its Smart Connector. As noted by German developer Stefan Wolfrum and relayed by Oliver Haslam over at Cult of Mac, Wolfrum was […]

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iPad Air 3 rumored to have 4K screen, 4GB of RAM and improved battery

Apple is widely expected to announce a third-generation iPad Air at a March event in a few weeks time and the latest supply chain chatter has it that the device will come outfitted with an ultra sharp display boasting a 4K resolution, or nearly four times the pixels of Apple’s current-generation 9.7-inch 2,048-by-1,536 pixel Retina display. According […]

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Stunning Dark Souls 3 Screens Show More of the World

Bandai Namco has released a host of HD Dark Souls III screenshots.

The screenshots show a Pyromancer in action, a new look Firelink Shrine, and a peek at The High Wall of Lothric.

There’s no mention of which format the HD screens were captured on, so feel free to take them with a pinch of salt while viewing them.

Dark Souls III is due for release on Xbox One, PlayStation 4, and PC on April 12, 2016. Also coming in April is a Dark Souls comic-book, as well as several different collector’s editions, some of which have already sold out.

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Veexillum: a theme of simple uniformity

For quite a while, I didn’t have much of an interest in iOS themes. Many of the icon packs available in Cydia seemed rather mediocre and did little to improve on iOS’s stock design – at least, that’s how it appeared to me. Those that did look nice often don’t have a very large number of […]

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Learn to design, prototype & develop iOS apps with the full stack iOS 9 school

If you want to build apps that people love, design must come first. In the Full Stack iOS 9 School tutorials, you’ll cover the basic principles of design and how they apply to iOS apps like Uber, Tinder, Pinterest and beyond as you learn to design, prototype, and develop your own! For a limited time […]

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