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Review: Infuse 4 is the ultimate media center software for your Apple TV

Infuse 4 for tvOS Apple TV screenshot 002

It cracks me up that a jailbreak was needed to let Apple TV user enjoy their own media libraries directly on the device—and yet here we are today as FireCore, the same developer behind the aTV Flash(Black), unveils an Apple-sanctioned media player app for the new Apple TV.

As I wrote in my preview a few days ago, Infuse 4 for Apple TV (releasing later today in the App Store) is an awesome app that turns Apple’s fourth-generation set-top box into a powerful, easy-to-use media center.

No longer do you have to worry about video formats, file conversion and subtitles—Infuse 4 for Apple TV takes care of all that jazz, and then some more. The app can stream your media from a Mac or Windows PC, NAS or Wi-Fi drives and even through a server app like Plex, Kodi or Servo.

It automatically fetches movie details and artwork, integrates with trakt.tv for keeping watched progress in sync on multiple devices, retrieves subtitles from OpenSubtitles.org and more.

Most importantly, its powerful decoder renders any “foreign” video format directly on the Apple TV hardware, no conversion needed, in silky smooth sixty frames per second.

What more can you ask for?… Read the rest of this post here

Review: Infuse 4 is the ultimate media center software for your Apple TV” is an article by iDownloadBlog.com.
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Refurb Apple MacBook Core 2 Duo 13″ Laptop for $179.99 + $22 s&h

MegaMacs offers the refurbished 5-lb. Apple MacBook Core 2 Duo 2.13GHz 13.3″ Laptop, model no. MC240LL/A, for $179.99 plus $22.03 for shipping. That’s $6 under the lowest total price we could find for a used unit, although we saw a refurb for $37 less two weeks ago. It features an Intel Core 2 Duo 2.13GHz dual-core processor, 13.3″ 1280×800 LCD, 2GB RAM, 160GB hard drive, DVD burner, iSight webcam, Gigabit Ethernet, AirPort Extreme (802.11n wireless), Bluetooth 2.1+EDR, and Mac OS X 10.10 Yosemite. Deal ends October 28.

A 90-day MegaMacs warranty applies. Note that this item is in “Grade C” condition and may have dents and significant cracks.


Tales From Space: Mutant Blobs Attack Review

Just as it was when it first came out on the Vita two years ago, Tales From Space: Mutant Blobs Attack is a clever puzzle-platformer that oozes personality, now using the Xbox 360 and PlayStation 3 controllers. The spiky yellow blob you control can slither through the smallest cracks in one instant, and jump over huge distances and up walls the next, giving you more moves to master than the typical run-and-jump game.

Controlling the blob through early puzzles with joysticks instead of the Vita’s touch controls is simple. Even as it quickly gets the abilities to repel or stick to magnetized objects and fly through the air in low-gravity sections, things never get too complicated. Rather, as you progress, it becomes a test of coordination: using the blob’s different powers to solve puzzles and move around areas, dodging lasers or moving platforms around, often using them to punt the blob around as if it were a pinball. Silly personality shines through when the blob is slammed and smacked against the environment, and great moments come frequently as it scoots around, narrowly sprinting by spike traps and up through sections while trying to outrun death lasers.

Continue reading…


Top Sites To Find All The Serials You Need Read more

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Air Buccaneers Review

Air Buccaneers sounds like it started life in one of those wildly speculative contemporary forum threads. You know, the kind that start out with a question like “Dude, what if Skyrim had pirates?” A few posts down, another person, perhaps caught up in the excitement over BioShock Infinite, then cracks that airships might make the experience even more enjoyable. Before long, the thread erupts into a half-serious discussion about how awesome it’d be if these pirates and Vikings use these ships to battle each other, and everyone would agree that it was perhaps the best idea that no one would ever make.

Except it was made, and several years ago at that. Air Buccaneers first appeared as popular mods for the 2003 and 2004 releases of Unreal Tournament that pitted Vikings and buccaneers against each other in dirigibles outfitted with cannons, and at its height, this outlandish formula enjoyed a respectable level of cult popularity that eventually inspired Guns of Icarus. It worked so well, in fact, that it’s hard to fault developer Ludocraft for keeping core adjustments to a minimum aside from the expected updates to the visuals and the UI. The few new changes tend toward welcome changes to accessibility, such as a new perk system and the way it ditches the need for two people (or, as in UT2004, shoddy AI) to man the cannons in favor of a simpler one-button fuse and fire system.

To win you need to work with your team.

But such changes do little to diminish the cooperative challenge so loved in the original; if anything, they heighten its intensity. Then as now, there’s no room for lone wolves in Air Buccaneers. It never lets you forget that this is a game about teamwork and the dynamics of battleship crews at heart, and few games do such a great job of hammering down the importance of all hands on deck pulling their weight. It’s worth mentioning that smaller ships like cogs and the aptly named kamikaze allow some personal glory, but they’re mere sideshows to the massive rickety battleships that lumber about the unfriendly skies.

There are no fixed classes; instead, players take part in roles that can change depending on the situation. For my part, I spent the majority of my time with Air Buccaneers as a Cannoneer, the guy who mans one of the cannons lining either side of the ship and adjusts their trajectories while the fuse counts down. Other roles include Defenders, who patch damage to the ship and shoot down cannonballs and airmines with muskets–not so realistic perhaps, but neither are Vikings with cannons–and Guerrillas, who grapple from ship to ship and take out enemy crews with sword and gunpowder (although, alas, with melee animations that rank only a rung or two above those found in Minecraft). It’s this visceral act of boarding enemy ships and fighting that goes a long way toward providing a marginally superior multiplayer experience to the similar Guns of Icarus Online.

And then there’s the Captain, who stands at the helm and steers the mighty gasbag across the wastes of the frozen north. This might have been a boring task in lesser hands, but in Air Buccaneers it emerges as the most essential and demanding job on the ship. It’s the captain who barks out most warnings about approaching ships, and it’s the Captain who dips and raises the ship to avoid incoming projectiles. In its best moments, no other role feels so rewarding. Catching an enemy ship by surprise from above counts as one of the most satisfying moments I’ve experienced in an multiplayer game this year, particularly when my crew used the extreme proximity to destroy the enemy ship by rigging one of the cannons with a flamethrower.